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My name is
Pranay Kumar.


ENGINEER

BALLER

STUDENT

My Life as a Engineer

Hey! My name is Pranay Kumar (if you didn't notice), and I am a proud undergraduate of the University of California, Berkeley. Through my coursework at school and past internship experience, I have developed an avid interest for computer science. I especially nerd out when it comes to web and mobile application development, and always love a good problem to solve. What's next for me as a computer scientist? I want to dive into the field of AI and machine learning - what's cooler than making a computer think like a human? Not much.

My Life as a Baller

Surprisingly, I do have a life outside of CS. In my hometown of Foothill Ranch, California (you haven't heard of it?), there isn't much to do apart from soak up the sun and eat food. As a result, I found myself drawn towards watching and playing sports of all kind. When I'm not in front of my laptop, I'm usually in the gym lifting weights or working on my jump shot. When I'm not trying to (questionably) imitate Kobe Bryant, I'm probably out on the tennis court perfecting my groundstrokes. Sports gives me a much appreciated break from my otherwise nerdy lifestyle.

My Life as a Cal Student

Did I mention I go to Cal? I am a third year undergraduate majoring in Electrical Engineering and Computer Sciences. Life in Berkeley is quite... interesting, as not a day goes by where I don't see something new. I stay involved in the CS community on campus by reading and tutoring for lower division classes, and as a member of Eta Kappa Nu, UC Berkeley's EECS Honors Society. When I'm not "studying" for midterms or "paying attention" in lecture, I participate in intramural basketball tournaments throughout the semester. These activities, the stimulating coursework, and the amazing friends I've made have made my experience at Cal unforgettable.

About Me

My Life as a Engineer

Hey! My name is Pranay Kumar (if you didn't notice), and I am a proud undergraduate of the University of California, Berkeley. Through my coursework at school and past internship experience, I have developed an avid interest for computer science. I especially nerd out when it comes to web and mobile application development, and always love a good problem to solve. What's next for me as a computer scientist? I want to dive into the field of AI and machine learning - what's cooler than making a computer think like a human? Not much.

My Life as a Baller

Surprisingly, I do have a life outside of CS. In my hometown of Foothill Ranch, California (you haven't heard of it?), there isn't much to do apart from soak up the sun and eat food. As a result, I found myself drawn towards watching and playing sports of all kind. When I'm not in front of my laptop, I'm usually in the gym lifting weights or working on my jump shot. When I'm not trying to (questionably) imitate Kobe Bryant, I'm probably out on the tennis court perfecting my groundstrokes. Sports gives me a much appreciated break from my otherwise nerdy lifestyle.

My Life as a Cal Student

Did I mention I go to Cal? I am a third year undergraduate majoring in Electrical Engineering and Computer Sciences. Life in Berkeley is quite... interesting, as not a day goes by where I don't see something new. I stay involved in the CS community on campus by reading and tutoring for lower division classes, and as a member of Eta Kappa Nu, UC Berkeley's EECS Honors Society. When I'm not "studying" for midterms or "paying attention" in lecture, I participate in intramural basketball tournaments throughout the semester. These activities, the stimulating coursework, and the amazing friends I've made have made my experience at Cal unforgettable.

AppFolio

In the summer of 2016, I had my first internship at AppFolio, Inc. My project over the summer was to develop the AppFolio Property Manager mobile app for iOS and Android using React Native and Ruby on Rails. My 14 weeks were extremely valuable, as I matured as an engineer and learned how to work efficiently and agile-ly in a team. Ultimately, we released the app to the public and it is a great success.

Laucity

My three housemates in Berkeley are all CS nerds like me, so naturally in sophomore year we decided to create a startup application company - Laucity. We specialize in developing web and mobile apps that make the lives of college students just a bit easier. I specialize in the mobile and front-end web development of our applications. Currently, we have one BIG idea that is under development. Stay tuned!

LinkedIn

In the summer of 2017, I have the privilege of being a software engineering intern at LinkedIn Corporation. My project will mainly be focused on the paid features of the product, such as the Recruiters platform and LinkedIn Learning. I am looking forward to having a wonderful three months learning new skills, connecting with lots of talented people, and having loads of fun!

Work Experience

AppFolio

In the summer of 2016, I had my first internship at AppFolio, Inc. My project over the summer was to develop the AppFolio Property Manager mobile app for iOS and Android using React Native and Ruby on Rails. My 14 weeks were extremely valuable, as I matured as an engineer and learned how to work efficiently and agile-ly in a team. Ultimately, we released the app to the public and it is a great success.

Laucity

My three housemates in Berkeley are all CS nerds like me, so naturally in sophomore year we decided to create a startup application company - Laucity. We specialize in developing web and mobile apps that make the lives of college students just a bit easier. I specialize in the mobile and front-end web development of our applications. Currently, we have one BIG idea that is under development. Stay tuned!

LinkedIn

In the summer of 2017, I have the privilege of being a software engineering intern at LinkedIn Corporation. My project will mainly be focused on the paid features of the product, such as the Recruiters platform and LinkedIn Learning. I am looking forward to having a wonderful three months learning new skills, connecting with lots of talented people, and having loads of fun!

Sweet Projects

ReLive

ReLive is a smart, searchable photo gallery that lets you relive your past moments. I, along with 4 of my friends, built this web app for CalHacks 3.0 (November 2016). Users can upload any number of photos they like, and our app (with a little help from Microsoft) will analyze each picture thoroughly. Each picture is given a caption and a series of tags that describe it. We use these captions and tags to make the picture gallery searchable by keyword, so users can easily and quickly relive their memories.

ReLiveclose

ReLive is a smart, searchable photo gallery that lets you relive your past moments. I, along with 4 of my friends, built this web app for CalHacks 3.0 (November 2016). Users can upload any number of photos they like, and our app (with a little help from Microsoft) will analyze each picture thoroughly. Each picture is given a caption and a series of tags that describe it. We use these captions and tags to make the picture gallery searchable by keyword, so users can easily and quickly relive their memories.

CheckersSquared

CheckersSquared is a fun, web-based twist on Checkers. In this version of the game, there are four players and the person with the most points at the end of the game wins. This was a project I contributed to at CalHacks 2.0 (October 2015), and it was my first real venture into web development. We used Node.js as the backend framework, and integrated Socket.io to easily relay game information (and smack talk) between players.

CheckersSquaredclose

CheckersSquared is a fun, web-based twist on Checkers. In this version of the game, there are four players and the person with the most points at the end of the game wins. This was a project I contributed to at CalHacks 2.0 (October 2015), and it was my first real venture into web development. We used Node.js as the backend framework, and integrated Socket.io to easily relay game information (and smack talk) between players.

Great Course Guide

Great Course Guide is a helpful guide for UC Berkeley EECS students who don't really know which professors are the best. This web app uses course survey data from the past 20 years to recommend courses for students based on their satisfied prerequisites and the best professors. All information is laid out in an intuitive and professional manner to ease the course selection process. This app uses the Material Design pattern for the user interface, and Ruby on Rails for the back end.

Great Course Guideclose

Great Course Guide is a helpful guide for UC Berkeley EECS students who don't really know which professors are the best. This web app uses course survey data from the past 20 years to recommend courses for students based on their satisfied prerequisites and the best professors. All information is laid out in an intuitive and professional manner to ease the course selection process. This app uses the Material Design pattern for the user interface, and Ruby on Rails for the back end.

Plip.io

Plip.io was inspired by other popular IO games like sliter.io and agar.io. Plip.io is an online multiplayer tank shooter game, built entirely in Javascript. For the graphics, we used a (Javascript) library called Phaser.io. Plip.io is super action packed and extremely fun, and the next step before it is released to the public is to scale so we can support hundreds of players. Stay tuned!

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Plip.ioclose

Plip.io was inspired by other popular IO games like sliter.io and agar.io. Plip.io is an online multiplayer tank shooter game, built entirely in Javascript. For the graphics, we used a (Javascript) library called Phaser.io. This game is super action packed and extremely fun, and the next step before it is released to the public is to scale it to be able to support hundreds of players. Stay tuned!

Pacman

We've all played Pacman before, and this game is nothing different than the classic. But my roommate and I one day decided to build the game in Java for no particular reason. And so we did. For the graphics, we used Princeton University's STDraw library. One thing we plan to add in the future is (artificial) intelligence for the ghosts, so they don't act that dumb.

Pacmanclose

We've all played Pacman before, and this game is nothing different than the classic. But my roommate and I one day decided to build the game in Java for no particular reason. And so we did. For the graphics, we used Princeton University's STDraw library. One thing we plan to add in the future is (artificial) intelligence for the ghosts, so they don't act that dumb.

Personal Website

Hello! My name is... Okay I'm kidding. I created this website in December 2016 with the hopes of getting my name out there and improving my web development skills. You may have noticed that I chose an unconventional, magazine-like design, and that was intentional. Every scroll of the screen or swipe of the finger is a turn of a page in the magazine. Thanks for visiting, and any feedback is welcome!

Personal Websiteclose

Hello! My name is... Okay I'm kidding. I created this website in December 2016 with the hopes of getting my name out there and improving my web development skills. You may have noticed that I chose an unconventional, magazine-like design, and that was intentional. Every scroll of the screen or swipe of the finger is a turn of a page in the magazine. Thanks for visiting, and any feedback is welcome!

Yep, that's me.

pkr2100@gmail.com | (949) 232-6600